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The issues below are all in preparation.
If you subscribe today, you will get:


58 - Clash of Carriers
59 - Blind Faith
60 - The Heron In Flight
61 - ROME, IInc.

And if you purchase a subscription with the latest Annual option, you will get:

(NEW) 2020 Annual -The Cruelest Month

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Subscribe to Against the Odds

Against the Odds magazine investigates military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield.

Each issue of ATO features:

Informative and insightful articles showcasing the history behind events, plus regular columns by noted game designers providing insight on the latest trends and events.

A challenging, fun wargame that drops the players into truly desperate situations but gives them multiple options to alter history.

Professionally printed graphics, complete with large playing map and 200 to 360 die cut playing pieces.

And much more! Look for Against the Odds to cover simulation design issues, order of battle research, rule writing, play testing and graphic techniques as it evolves. Get yourself truly "connected" with games and gaming by subscribing to Against the Odds!

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The British Way of War Pack

Three ziplock back issues for a great price!

The British Way of War package traces the arc of Britain's modern world empire, beginning with the turn-of-the-century conflict with the Boers, up through the Burmese and Normandy fronts in World War II.

What a great way to introduce yourself (or a friend) to ATO games, or catch up on back issues you've been meaning to get. A price like this is almost "buy 2, get one free." Don't miss it!

Bittereinder

Bittereinder is a two-player simulation of the entire 2nd Anglo-Boer War of 1899 to 1902. The British Empire was at war with the Boers, the white tribe of Africa. The war would straddle the centuries, ending on May 31, 1902. It was a bitter defeat for the Boers and a victory bereft of glory for the world's mightiest empire.

Bittereinder and issue #13 of ATO

Maps - One full color 22"x34" mapsheet
Counters - 264 full color 5/8" die-cut pieces
Rules length - 12 pages
Charts and tables - 2 pages
Complexity - Medium
Solitaire suitability - Average
Playing time - Up to 10 hours

Design - Hjalmar Gerber
Development - Paul Rohrbaugh
Graphic Design - Craig Grando

Defeat into Victory

"Defeat into Victory" sets up the 1944-45 battles in Burma. Their fortunes declining everywhere but determined to pre-empt any Allied attack, the Japanese launched an offensive of their own in May, the largest they ever launched outside of China, against the Allied positions in and around Imphal and Kohima. The battles that raged among the jungles and mountainous hillsides of the Indian and Burma frontier, and the subsequent Allied victory that followed in July, marked a fundamental and permanent shift in the war.

The Allied offensive in March 1945 was one marked by extensive planning and preparation, as well as bold and daring maneuvers that not only took the Commonwealth and Indian forces across the Irrawaddy River to Rangoon, but crushed the defending Imperial Japanese Burma Area Army.

Defeat Into Victory and issue #36 of ATO:

Map - One full color 22"x34" mapsheet
Counters - 300 full color 1/2" die-cut pieces
Rules length - 12 pages
Charts and tables - 2 pages
Complexity - Medium
Solitaire suitability - Average

Design - Paul Rohrbaugh
Development - Lembit Tohver
Graphics - Mark Mahaffey

Monty's D-Day

The companion game to Bradley's D-Day, Monty’s D-Day will complete the Normandy Invasion vision by adding the D-Day assault frontage that was targeted by the British Commonwealth forces under Miles Dempsey which -- likely -- got much more of overall commander General Bernard L. Montgomery's attention.

Most certainly, the objectives for the Anglo-Canadian beaches sound like Montgomery talking. The city of Caen, nine miles inland, was targeted for capture on D-Day itself. It actually fell in late July, and only after the city had been leveled by bombing. Was it a "city too far?"

Monty's D-Day and issue #54 of ATO:

Map - One full color 22" x 34" hex mapsheet
Counters - 280 full color 1/2" die-cut playing pieces
Rules length - 14 pages
Charts and tables - 2 pages
Complexity - Medium
Playing time - Up to 4 hours for the scenarios, 12 to 15 hours for the full campaign game
How challenging is it solitaire? - Good

Design - John Prados
Development - Lembit Tohver
Graphic Design - Mark Mahaffey

Product Prices (includes shipping)
SKU Back Issue Type Price Qty.
BRWOW-USZ Ziplock USA $85.00
BRWOW-INZ Ziplock International $115.00
 
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See more Bittereinder graphics

See more Defeat into Victory graphics.

See more Monty's D-Day game graphics.