(NEW) The Way of War in '45 Pack
Three ziplock back issues for a great price!
The Way of War in '45 package ...
What a great way to introduce yourself (or a friend) to ATO games, or catch up on back issues you've been meaning to get. A price like this is almost "buy 2, get one free." Don't miss it!
If World War II could be described like the movements of a symphony, surely the year 1945 represents the last grand crescendo... the enormous battles with massive results.
Now, the "1945 Way of War" gives you three great back issues that capture three remarkable campaigns.
Hungarian Nightmare
Late December, 1944, while the Allies began to pinch off The Bulge, the Soviets—and their new-found Romanian allies—began the assault on the “twin cities” of Buda and Pest, where 79,000 surrounded Axis defenders held on against heavy odds, made more difficult by “high command” orders to defend everywhere and not to consider a breakout effort. With German mobile reserves and stockpiled supplies expended by the Wacht am Rhein, a mixed force of Germans and Hungarians held on with little hope of relief. By mid February, after the city fell, less than 1000 Axis troops of all kinds made it back to the dwindling safety of German lines.
Map - Two full color mapsheets for a 33" x 34" playing surface.
Counters - 400 full color 1/2" die-cut pieces
Rules length - 12 pages
Charts and tables - 4 pages
Complexity - Medium
Solitaire suitability - Average
Playing time - 12 to 15 hours
Design - Mark E. Stille
Development - Paul Koenig
Graphics - Joe Youst
Fortress Berlin
"Der Führer lebt und leitet Abwehr Berlin!" ("The Führer lives and is defending Berlin!") screamed out Martin Bormann's final message on April 30th, 1945. Fortress Berlin is a two-player tactical / operational simulation of the last major battle of World War II in Europe, the assault on Berlin.
The game features complete and comprehensive solitaire and multi-player rules. Players can assume the role of Hitler's underlings and squabble over who is "truer" and more devoted to the Fuehrer's cause. Or play out the rivalry between Zhukov and Konev to be the first to capture Berlin and present the city to Stalin.
Fortress Berlin and issue #8 of ATO:
Map - One full color 22"x34" hex mapsheet
Counters - 480 full color 1/2" die-cut pieces
Rules length - 16 pages
Charts and tables - 4 pages
Complexity - Medium
Playing time - Up to 12 hours
How challenging is it solitaire? - Good
Design - John Prados
Development - Warren Kingsley, C. Rawling
Graphic Design - Craig Grando and Nicolas Eskubi

Hitler's Stalingrad: Breslau 1945
After being cut off and isolated in mid-February 1945, the German garrison at Breslau, some 50,000 men, defied all odds holding onto the city for almost a week AFTER Berlin fell! Hitler had ordered the city be held at all costs, believing Soviet forces tied up there were thus not taking part in any assault on Berlin. The defending garrison finally surrendered just days before the war officially ended (with the Gauleiter in charge fleeing the city by air to escape capture).
Special rules model rubble and barricades; the multi-level city buildings; surprise and ambush during combat; Soviet command directives; the armored train "Porsel"; remotely controlled Goliaths; and the possible use of nerve gas (Breslau was the major repository of both Germany's remaining stocks of the little AFVs and also the deadly nerve agent Tabun).
Hitler's Stalingrad and issue #56 of ATO:
Map - One full color 22"x34" hex mapsheet
Counters - 324 full color 9/16" die-cut pieces
Rules length - 15 pages
Charts and tables - 1 page
Complexity - Medium
Playing time - Up to 4 hours
How challenging is it solitaire? - Average
Design - Perry Moore
Development - Russ Lockwood
Graphic Design - Mark Mahaffey
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