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The issues below are all in preparation:

(PRE-ORDER) 61 - ROME, IInc.
(Upcoming) 62 - Strike of the Heron
(Upcoming) 63 - Trying Men's Souls

(Upcoming) 2023 Annual - La Bataille de Kulm

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Read Against the Odds

Against the Odds magazine investigates military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield.

Each issue of ATO features:

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Total Search Results: [ 22 ]

01 - Hegemon

01 - Hegemon

Volume 1, Issue 1 (#1) Hegemon

Hegemon is an operational simulation for two players which recreates the efforts of Athens and Thebes to withstand the Makedonian pursuit of Hellenic hegemony in the crucial years of 339-338 BC.

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02 - Khe Sanh, 1968

02 - Khe Sanh, 1968

Volume 1, Issue 2 (#2) Khe Sanh, 1968

"When you're at Khe Sanh, you're not really anywhere. You could lose it and you really haven't lost a damn thing."

-- Brig. Gen. Lowell English, 3rd Marine Division



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04 - Napoleon at the Berezina

04 - Napoleon at the Berezina

Volume 1, Issue 4 (#4) Napoleon at the Berezina

Disintegrating as it moved along, the La Grande Armée in 1812 was faced with total destruction if three converging Russian armies caught up with it with its back against the Berezina River. A way had to be found across the river before that happened.



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16 - La vallée de la mort

16 - La vallée de la mort

Volume 4, Number 4 (#16) La vallée de la mort

By the beginning of 1954, both the French and Viet Minh realized that the war in Indochina was nearing an end. Both sides felt that a "big win" on the battlefield would finally secure at the peace table what they had been unable to obtain in six and a half years of war.



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17 - Imperial Sunset

17 - Imperial Sunset

Volume 5, Number 1 (#17) Imperial Sunset

Imperial Sunset is a moderate level complexity simulation of the largest naval battle in history, the Battle of Leyte Gulf, on Oct. 23rd-26th, 1944. The historical result was a decisive defeat of the Imperial Navy, virtually eliminating it as a viable force for the remainder of the war. For the US Navy, it was a victory that was almost squandered due to command problems.



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18 - Kulikovo 1380: The Golden Horde

18 - Kulikovo 1380: The Golden Horde

Volume 5, Number 2 (#18) Kulikovo 1380: Golden Horde

Kulikovo 1380 is a game covering the battle between the Golden Horde clan of Mongols and the collected principalities that we now know as Russia under the growing leadership of Muscovy, and the Grand Prince of Moscow, Dmitri Ivanovich, later entitled "Donskoi" for his victory here at Kulikovo.

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20 - A Fatal Attraction

20 - A Fatal Attraction

Volume 5, Number 4 (#20) A Fatal Attraction

In the beginning, it was Churchill's idea... a way of putting old battleships to useful service, make a show of strength off Istanbul which would, he said, cause immediate regime-change and take Turkey out of the war. In the end, when the last Allied troops evacuated, the casualty count for both sides topped half-a-million. (And Churchill lost his job.)



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23 - Guerra a Muerte

23 - Guerra a Muerte

Volume 6, Number 2 (#23) Guerra a Muerte

Guerra a Muerte depicts the 14 year struggle that saw Spain's possessions in the hemisphere change from "almost everything not U.S." to "Cuba and Hispanola." The game title means, "War to the Death," and comes from a proclamation Simon Bolivar made to all Spaniards in Venezuela-- "support us or else."



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