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47 - Arctic Disaster
48 - Apocalypse in the East
49 - A Gate of Hell
50 - Building the Bomb

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(NEW) 2016 Annual - Confederate Rails

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Subscribe to Against the Odds

Against the Odds magazine investigates military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield.

Each issue of ATO features:

Informative and insightful articles showcasing the history behind events, plus regular columns by noted game designers providing insight on the latest trends and events.

A challenging, fun wargame that drops the players into truly desperate situations but gives them multiple options to alter history.

Professionally printed graphics, complete with large playing map and 200 to 360 die cut playing pieces.

And much more! Look for Against the Odds to cover simulation design issues, order of battle research, rule writing, play testing and graphic techniques as it evolves. Get yourself truly "connected" with games and gaming by subscribing to Against the Odds!

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The Russian Way of War Pack

Three ziplock back issues for just $70.00!

The Russian Way of War covers close to 200 years of history, from a battle that signaled the Russians were becoming a great power in Europe to a battle to determine what the post-Soviet Union Russia would look like.

These Brave Fellows features a Russian Army poised to trap and pick off an entire corps of Napoleon's troops in 1805. For Bloody Honor examines the Russian Civil War and its most fateful change of government since the first tsars took charge, and Into a Bear Trap demonstrates how even the Russians, (now in 1995 under yet a another new form of government) found a Stalingrad-like modern day city fight can be bad for any attacker...even a "local."

What a great way to introduce yourself (or a friend) to ATO games, or catch up on back issues you've been meaning to get. A price like this is almost "buy 2, get one free."

Don't miss it!

These Brave Fellows

These Brave Fellows examines a Russian army in 1805 led by the wily Marshal Kutuzov preparing a trap, suckering the over-extended French into a valley between two heavy Russian columns. Not only had the French commander lost touch with his cavalry, but he allowed his three infantry divisions to become widely separated as well, about to head into a situation that might have been known as the “Valley of Death” fifty years before a spot in the Crimea earned that title. Kutuzov did not have everything his own way, however, as the columns he wished to attack with were exhausted, starving, and freezing…hardly in condition to be launching an assault.

These Brave Fellows and issue #39 of ATO

Map - One full color 22" x 34" mapsheet
Counters - 216 full color 9/16" die-cut pieces
Rules length - 10 pages
Charts and tables - 2 pages
Complexity - Low
Solitaire suitability - Good
Playing time - Up to 3 hours

Design - Andy Nunez
Development - Lembit Tohver
Graphic Design - Mark Mahaffey

For Bloody Honor

Explore the tangled facets of the Russian Civil War in the 1920s, with the historical situation exemplified by a game that handles two to four players…with up to three of them commanding the “White” Russian factions! (In multi-player games, if the Reds are defeated, the game isn’t over yet!) For Bloody Honor: Civil War Russkaya captures the interactions of political influence, railways, foreign intervention, and the discord among the White factions that gave the Bolsheviks their best chance to win in a battle against — as it seemed to them — their internal enemies and the whole Western Alliance. (Yes, there were British, French, Canadian, Australian, Indian, Japanese, and even U.S. troops fighting in Russia as late as 1920…and even later for the Japanese).

For Bloody Honor and issue #37 of ATO:

Map - One full color 22"x34" mapsheet
Counters - 240 full color 1/2" die-cut pieces
Rules length - 12 pages
Charts and tables - 2 pages
Complexity - Medium
Solitaire suitability - Average

Design - Mark Woloshen
Development - Lembit Tohver
Graphics - Mark Mahaffey

Into a Bear Trap

On New Years Day, 1995 the Russians planned to subdue the city of Grozny with a massive show of force to intimidate its populace into submission. This approach had worked in 1991, and Moscow saw no reason why a repeat performance would not again suffice. Massive artillery and air support were not thought essential, as the long columns of tanks and their two battalions of mechanized infantry support were deemed sufficient to cower any who chose to witness. Yet awaiting them were two battalions of Chechen resistance fighters, well-armed with RPGs and mortars and backed by snipers, flitting among the sewers and rooftops. A battle for the city was set!

Into a Bear Trap and issue #10 of ATO

Maps - One full color 22"x34" mapsheet
Counters - 280 full color 1/2" die-cut pieces
Rules length - 10 pages
Charts and tables - 2 pages
Complexity - Medium
Solitaire suitability - Average
Playing time - Up to 3 hours

Design - Perry Moore
Development - Paul Rohrbaugh
Graphic Design - Craig Grando

Product Prices (includes shipping)
SKU Back Issue Type Price Qty.
RUWOW-USZ Ziplock USA $70.00
RUWOW-INZ Ziplock International $100.00
 
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See the game map for These Brave Fellows.

See the map to For Bloody Honor


See more Into a Bear Trap graphics