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The issues below are all in preparation:

(PRE-ORDER) 61 - ROME, IInc.
(Upcoming) 62 - Strike of the Heron
(Upcoming) 63 - Trying Men's Souls

(PRE-ORDER) 2022 Annual with Stalingrad: Verdun on the Volga

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Read Against the Odds

Against the Odds magazine investigates military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield.

Each issue of ATO features:

Informative and insightful articles showcasing the history behind events, plus regular columns by noted game designers providing insight on the latest trends and events.

A challenging, fun wargame that drops the players into truly desperate situations but gives them multiple options to alter history.

Professionally printed graphics, complete with large playing map and 200 to 360 die cut playing pieces.

And much more! Look for Against the Odds to cover simulation design issues, order of battle research, rule writing, play testing and graphic techniques as it evolves. Get yourself truly "connected" with games and gaming by reading Against the Odds!

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2018 Annual - Sea Monsters!

Inside the 2018 ATO Annual Edition

"Sea Monsters!" offers four complete naval simulations that will provide hours of challenging play and comparison.

Paul Rohrbaugh with Iron and Fire is a moderate level complexity game covering the battles fought by the Peruvian Ironclad Huáscar during the 1879 War of the Pacific against Chile. It outclassed everything it met but there was only one (think of the SF classic, Ogre, but on the waters this time).

Paul Stuhlfaut with Under Ten Flags starts early in 1939 when the German merchant raider Atlantis made its way into the South Atlantic to sink and capture Allied cargo vessels. Its crew used their skill in disguising the appearance of the vessel to aid its encounters or avoid enemy warships. The journey of the raider Atlantis lasted for over 600 days and traveled over 100,000 miles.

Steven Cunliffe with XXI, a solitaire game set in 1943 that challenges the player (acting as both Speer and Dönitz) to organize and complete construction of a fleet (or at least “enough”) of the new German Type XXI submarine. However this new sub is far larger, more complex and more expensive, and requires much more manpower and scarce resources than previous submarines. Just a few of these new Type XXIs will do nothing. Only a radical transformation in shipbuilding techniques to mass produce the design - and not giving in to setbacks - will enable this “wonder weapon” to arrive in time....

Paul Rohrbaugh with First Strike looks at, well, the "first strike" by British naval aircraft. This solitaire game examines the events of Christmas Day, 1914, when float planes were brought near the German port of Cuxhaven by the earliest "seaplane tenders" and turned loose. Formally an "air reconnaissance" by planes looking for Zeppelin sheds, they just also happened to be carrying bombs and the rest is history. By this action, the British naval command also hoped to lure out the German fleet for a more conventional sea battle, and game allows for this and the possibility of having the Royal Navy attacked by German airplanes!

As always, this Annual features an "extra-size" magazine, with in-depth accounts of the history behind the games, plus other articles. Make yourself the proud owner of this challenging look at the "monsters" men would face - and create - to seek control of the seas.

Bonus Item: Order from us via subscription or direct purchase and receive a copy of our new Pocket Battle Game IMUA! (with mounted counters) on the Unification of Hawaii inside. A "sea monster" of a different sort, in 1795 King Kamehameha I launched a systematic assault on the remaining free kingdoms, unifying all the islands under his (ahem, "enlightened") rule. Duplicate his amazing feat (or stop him cold) with this fast playing two player game.

Sea Monsters! and the 2018 ATO Magazine Annual

Maps - Six full color assorted hex and PtP mapsheets
Counters - 420 full color die-cut counters
Rules length - From 8 to 12 pages each
Charts and tables - 4
Complexity - Medium
Playing time - Varies by title, from 2 to 4 hours per game
How challenging is it solitaire? - Varies by title, Excellent to Poor

Designers - Paul Rohrbaugh, Steve Cunliffe, and Paul Stuhlfaut,
Development - Russ Lockwood
Graphic Design - Mark Mahaffey

Product Prices (includes shipping)
SKU Back Issue Type Price Qty.
GA2018Z-US Ziplock USA $49.95
GA2018Z-IN Ziplock International $84.95

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2018 Annual - Sea Monsters!
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Click here to view the contents spread below (in PDF format) for this issue of Against the Odds Magazine!

Requires Adobe Acrobat Reader version 5 or later. Free download here.

Download the rulebook for First Strike (in PDF format).

Download the rulebook for Iron and Fire (in PDF format).

Download the rulebook for XXI (in PDF format).

Download the rulebook for Under Ten Flags (in PDF format).

Download extra copies of the Under Ten Flags Plot Sheet for personal use (in PDF format).

Read more about this game on Consimworld.

Read more about this game on BGG.